TSCC
URL Change - 11:11pm
TSCC will
be moving to www.tiberiansun.org
Official
TS site - 1:48am
First off
Happy Thanksgiving.
If you
have been paying attention to the TS Data Filter you will know that the
site has been updated.
A convoy
of food and fuel supplies headed for Antarctic evacuation compounds was
completely lost when a massive disturbance not caused by the convoy resulted
in the massive break-up of a frozen lake.
There were over 75 enlisted men and about $6 million worth of equipment headed for thenorthern evacuation compounds. All was lost. The food and fuel staples would have supplied about 25,000 people for 4-6 months.
The GDI core of engineers is being held accountable. However, they maintain the ice field crossing is one of many standard supply routes used and is regularly analyzed for safety levels. GDI evacuation support teams must maintain at least a dozen different supply routes to the Arctic region to hedge against NOD terrorist strikes - which have been occurring with increased frequency.
Although no official statement has been made, there is an investigation under way to determine if the disturbance that caused the latest mishap was in fact a NOD terrorist strike rather than a miscalculation of GDI engineers.
Wednesday,
November 25
There were over 75 enlisted men and about $6 million worth of equipment headed for thenorthern evacuation compounds. All was lost. The food and fuel staples would have supplied about 25,000 people for 4-6 months.
The GDI core of engineers is being held accountable. However, they maintain the ice field crossing is one of many standard supply routes used and is regularly analyzed for safety levels. GDI evacuation support teams must maintain at least a dozen different supply routes to the Arctic region to hedge against NOD terrorist strikes - which have been occurring with increased frequency.
Although no official statement has been made, there is an investigation under way to determine if the disturbance that caused the latest mishap was in fact a NOD terrorist strike rather than a miscalculation of GDI engineers.
WW-Gamez
Back - 9:13pm
WW-Gamez
will be back up sometime next week.
Copywrited
Name - 2:18pm source: Tiberiumsun.com
It seems
Westwood has a little problem with the name of a unit. The Mechs.
There are 3 mechs in TS that names will have to be changed. The reason
they have to be changed is that word "mech" is copywrited by FASA which
is the maker of Mech Warrior/Commander games. So if you have and ideas
for the names for the Mech then email
me and ill submit it to Westwood.
On a sidenote
there is a chance that Microsoft could buy FASA.
Tuesday,
November 24
New
Sidebar - 11:16pm
I would
like to thank Helmaskr for making me this sidebar. By the way Helmaskr
could be doing work for Monolith Studio's for making graphics for an Add-On
for Get MediEval.
We wish
him luck.
Battle
of the Titans Poll - 4:55pm
Yes the
Battle of the Titans Poll is over. Even though we werent on it we hope
to be on the ones to come. Here ar the resultes. Well today has been a
good day for Tiberiumsun.com
Monday,
November 23
Saturday,
November 21
Screenshot
Controversy - 11:27pm -
source RSN
There have
been alot of questions asked about this screenshot.
1.
Upper Left=looks like a piece of the Firestorm
-- 2. Bottom Left=some sort of land octopus.
But, since
there isn't any such thing in the game I'd have to guess that it is a grouping
of craters. -- 3.
Bottom Right= The last one has to be tiberium.
WW-Games
Down? - 11:13pm
I got an
email from tyrant123 he is the
webmaster of the Dune 2000 page at ww-gamez.
He said that ww-gamez is switching servers(hopefully it will be faster)
and possibly buying a new domain name.
BGTS
Questions - 1:34pm
BGTS asked
Rade some questions last night.
Gunfire:
Is there any limit to the range of the underground units? Can they burrow
across the whole map?
Rade: No
range limit.
Gunfire:
So, essentially, nothing can stop the burrowers
from burrowing
where ever they like, but we can detect them, right?
Rade: Well,
there are certain areas they can't pop up in
(water,
concrete, etc.) and you can detect them with a MSA
RSN
Questions - 1:38pm
RSN also
had a chance to ask Rade some questions last night.
SoulKrusher:
Will the stealth generator only cloak the owner's buildings? Say if my
enemy built a stealth generator in my base, would my buildings be stealthed?
Rade: First
off, I doubt that would never happen. I can't imagine a case in a real
game, that wasn't purposely staged, where you would be building your base
on top of you enemy base. However if that somehow happened, the stealth
generator would not cloak your own buildings, just the the ones from the
guy who built it.
SoulKrusher:
What if it was your allie? I would imagine it to be quite useful for a
Nod allie to cloak a GDI allie's base.
Rade: That
is still an unlikely occurence since you can't just plop a building anywhere
you want.
Some
Questions - 1:31pm
I asked
Rade a question last night. Heres what it was.
Kaspm:
Will there be a CTF option in multiplay?
Rade: Probably
Poll
Question - 1:12am
Are poll
question is over and here are th results. We put a new poll question up
check it out.
Do you
think that Westwood should make new units every week like Total Annilation?
Yes(18)
-- 47%
No(14)
-- 37%
Maybe(6)
-- 16%
Friday,
November 20
Sunday,
November 15
Goldfish:
Does Tiberian Sun support K6-3D Now?
Rade: The
game wants work on AMD chip but won't benefit from 3D-Now technology. It
just doesn't work for voxels the way it does for polygons. There May some
advantages to some OF the math INSTRUCTIONS but I'd have to ask a of programmer
to sure.
Goldfish:
Does Tiberian Sun run RK 1024x768 want with a PII with 4 MB OF graphics
MEMORY?
Rade: Yes
it wants work with that hardware, but it won't work RK 1024x768 if you
have 2 MB OF graphics MEMORY.
Goldfish:
Does Tiberian Sun run RK want all with a Pentium 133 with 32 MB OF RAM?
Rade: Yes,
but it May run slow if you crank UP the graphic detail.
Goldfish:
Does there " air to air want combat "?
Rade: Nope.
Goldfish:
Does NOD have want any choppers?
Rade: Yes,
they have one... at Apache.
Goldfish:
AR there any cool multiplayer features? Like ctf?
Rade: Yep,
you CAN create a Battle clan with a bunch OF your friends and it wants
ranked for all OF you. Multiple multiplay options. And ctf... I really
don't know, I have to ask Erik on that one.
Goldfish:
Is it true that you don't have a name for the " mechs "? I've heard that
" mechanical " is patented.
Rade: NO
we don't have any good ones, please transmits suggestions. FASA owns the
copyright to of " mechanical ".
Goldfish:
The releases then? (I suppose you knew that one would come) =)
Rade: Yeah,
we're a couple OF months away. As for a specific DATE, as in exact day,
I really don't know yet and I'm the one who keeps a plumb bob OF the schedule
stuff. It depends on mast ring time, shipping, etc. that's out OF our hands.
Goldfish:
What DO you think about the wordprocessor? Does there want any?
Rade: The
wordprocessor is very complex and time consuming to use but CAN yield great
results if you know what you're doing and of AR patient. It's a plumb bob
more complex, 3d terrain ADD a whole new item. (Ska one ta det som ett
" "?)
Goldfish:
What child OF natural DISA disasters of AR there? Any volcano?
Rade: There
wants ion Storms and of meteor. NO volcano.
Goldfish:
AR there any special units that you have NOT revealed yet?
Rade: OF
course there AR, you have to more discover something when you play the
game. =)
Goldfish:
When DO you release the NEXT set OF screenshots?
Rade: It's
UP to the PR guys, but we DO have some more on the way.
Goldfish:
It different for does Europe and the USA want the releases?
Rade: We
always aim for a simultaneous release and that's what we're doing here.
Goldfish:
Is the Mammoth for NOD? please =)
Rade: Sorry:)
I can't the releases any info. about that now.
Saturday,
November 14
RSN
Chat Log - 1:06pm
Here is
as I promised. RSN's
Chat Log
RSN
Chat - 4:48am
Erik Yeo
stoped by RSN's & TiberiumSun.com
chatroom earlier tonight. Here is some of the questions that were asked.
I will have the chat log up when they get it up.
Gunfire:
BTW, what is that Mystery unit on BG:TS?
Erik: Ok.
Here's the low down on the mystery unit. It's the Cyborg Commando.
Nova: Thrawn
wants to know: You said the dropship was the fastest in the game, but will
it unload quickly? Is it feasible to run to the back of someone's base
and drop?
Erik: The
unload for all unit carriers is fast.
Nova: Failure
wants to know: I've heard you mention that to prevent the 'tank rush' tactic
there will be no 'super unit'. I dunno..but i'd consider the Mamoth Tank
a super unit. what are you changing in TS to make the MTmark II not so
powerful but still effective?
Erik: The
Mark II is MUCH more powerful than before, but
it is balanced
in. Trust me.
Mysterious
Unit 2 - 2:14am
I have
found out what the mysterious unit is. It is an NOD Cyborg. I got this
info straght from Erik Yeo while he was in RSN
chat room
Friday,
November 13
Mysterious
Unit - 6:57
Here is
a pic of the mysterious unit. If I get a chance this weekend I will try
and have an interview with Rade and ask him about this mysterious unit.
Here is a picture of this unit. Got the pic from BG:TS
Chat
Log - 6:49
Here is
some new info that was in the chat log.
The Mammoth is in. All we know is that the name is Mammoth Mark 2.
The name of the Random Map Generator is Battlemap(tm).
The Firestorm Defense is basically a force field that GDI can generate around their base.
All the on-line features are integrated into the game.
New on-line features include full tracking for individual and clan ladders and player profiling.
As of now the max number of players online is 4 and over LAN it's 8. The online number might increase.
The map editor might be released.
Release date - probably early next year.
Each mission and unit/structure is assigned a tech level. When you get to a mission you get the appropriate units/structures.
Terran types are temperate/forestand,temperate/desert and city-scapes. All of these have a winter variation with snow and ice.
Certain weapon types will cause blue tiberium to explode. When shot at, green tiberium will just dissapear like in TD.
Air units not in use will land. like in RA.
Ion storms
only disable those units that are hit by lightning.
Wednesday,
November 11
RTS
Site 2 - 3:42am
Dude and
I are going to do 2 of the games for are RTS site. Dude is going to do
Total Annihilation and im going to do Dune 2000. If you would like to do
a page on one of the following games email me. Age of Empires 2 --
Total Annihilation: Kingdoms or any other recent RTS game.
Tuesday,
November 10
New
Section - 6:53pm
There is
a new section on the official Tiberian Sun site. It only is the picture
right now it don't have a link yet.
1st
Kane Picture - 6:50pm
Here is
1st ever Kane pic in Tiberian Sun.
Saturday,
November 7
Erik
Yeo Chat - 4:57am
RSN
and TiberiumSun.com's chat had
a visit by Erik Yeo earlyer tonight. Click here
to read it.